Description
Gnomes have been the enemies of Dwarves for many centuries. The two races descended from a common ancestor, and the conflict between them arose when the Gnomes wished to focus on mechanical innovation rather than subterranean exploration. They found that their interests aligned closely with those of the Humans, and left the Dwarven cities to live with humankind. With the increased interaction between races, Gnomes have gradually learned to become more tolerant of their cousins. While Gnomes are much shorter than Humans, their wiry forms are more and durable. They have an incredible ability to regenerate, and resistance to poison, disease, and magical attacks. Their intelligence and quickness make them well-suited for many different professions, although they are not as skilled in fighting as some of the other races, with a maximum of 90 accuracy. Gnomes' racial ability is a 25% reduction in items' decay and spark rates.
Class availability: Mage: Wizard Psionic Monk Ranger Warrior: Paladin Valkyrie Cleric: Shaman Druid Thief: Rogue Knave
Maximum racial stats (before class bonuses): (average is 17) Strength: 16 Vitality: 17 Knowledge: 18 Luck: 18 Wisdom: 16 Courage: 18 Agility: 18 Sanity: 20 Personality: 16
Maximum racial vital attributes: (average is 2000) Hit Points: 2150 Spell Points: 1750 Stamina: 2150
Racial skills: fast healing - recover lost hit points more quickly recharge skill - remove the active cooldown penalty from a skill
Passive racial skills: immune response - an extremely active immune system help stave off poisons and diseases