Name
- sit — sit on an object, or the ground
- rest — rest on an object, or the ground
- sleep — sleep on an object, or the ground
- stand — stand on an object, or the ground
- wake — wake up from a sleeping position, or wake another up
Synopsis
sit [<object>]
rest [<object>]
sleep [<object>]
stand [<object>]
wake [<object>]
Description
When you REST or SLEEP, you will regenerate hit points, spell power, and stamina. It is recommended to rest and sleep in a safe location, as sleeping creatures are quite obviously more vulnerable to attack.
When you sleep, you will hear the dreams of other players, as well as be able to dream a bit on your own.
You cannot fight while resting, sitting, or sleeping, so if you try to do something and the game tells you that you feel too relaxed, remember to stand up.
You may also WAKE sleeping characters. It is spammy and abusive to wake them often and in repetition, so make sure you do not abuse this feature.
You may stand, sleep, sit, or rest on an object, such as a magical carpet or a park bench.
See also
- sleep - prevents the victim from waking up
- exodontia - makes the victim think their teeth have fallen out
- healing - all characters in Alyria passively regenerate over time
- travel - information on how to get around the world of Alyria
- channels - toggle communication channels on or off
- GENERAL
- nightmares - deals damage to adventurers while they are sleeping