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SENSE LIFE

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Spell details

  • Physiomancy spell (25% complexity)
  • Character (Self) target, 2 second cast time
  • Classes granted this spell: Wizard, Priest, Ranger, Monk, Shaman (Herbalism)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: Halfling, Drow, Shadow
  • Costs 1.9 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 77
  • Default affect duration: 12 + 1/4 caster levels [For you: 140 minutes] [Max: 140 minutes
  • This spell involves a verbal component.
  • 'sense life' is available for practice from the shop: 'the Guildmaster's Battlecasting - Vospire'.
  • 'sense life' is available for practice from the shop: 'Xaventry's Witch of the Waterways'.
  • 'sense life' is available for practice from the shop: 'Arianus' Mage Training - Sigil'.
  • 'sense life' is available for practice from the shop: 'Otto's Magic Library - Palace of Diocletian'.

Name

sense life — increases the caster's awareness of lifeforms hidden and in the dark

Synopsis

cast 'sense life'

Description

This spell allows the caster to heighten their senses, becoming more aware of biological things in the world around them. Sense life makes it easier to determine that someone nearby is hiding, and if they are detected, who they are. In addition, people can also be seen in the dark.

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