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MAGIC CARPET

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Spell details

  • Objuration spell (52% complexity)
  • (No Specific Target) target, 1 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Tags: Utility, Transport
  • Spell Points Required: 15
  • Default affect duration: 30 + 1/2 caster levels [For you: 140 minutes] [Max: 192 minutes
  • Consumes 2 air reagents, 2 fire reagents, 1 runestone reagent, 1 ethereal reagent when cast.
  • Skill Power: Every 10 points of skill power correlates to 1 distance.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • 'magic carpet' is available for practice from the shop: 'Kessler's School of Magic - Tellerium'.
  • 'magic carpet' is available for practice from the shop: 'an Archon Master's Spell Training - Towne of Decara'.
  • 'magic carpet' is available for practice from the shop: 'General Trankic's War Drills - New Kolvir'.

Name

magic carpet — creates an enchanted carpet for transporation

Synopsis

cast 'magic carpet'

Description

This spell creates a large carpet enchanted with the ability to fly, and thus take the caster wherever he thus desires. The length of time the magic carpet stays in the physical realm depends on the strength at which the spell is cast.

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