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  • 10:20 pm, Oct 2, 1518 · Night · Heading toward midnight Alyrian time
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GREAT SHOUT

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Spell details

  • Acoustimancy spell (35% complexity)
  • (No Specific Target) target, 4 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Tags: Utility, Spectacular
  • Spell Points Required: 96
  • Default affect duration: 4 + 1/40 caster levels [For you: 7 minutes] [Max: 64 minutes
  • Consumes 1 astral reagent, 1 runestone reagent, 1 ethereal reagent when cast.
  • Skill Power: Every point of skill power correlates to a 1% chance to gain significant sound-damage
  • This spell involves a verbal component.
  • This spell cannot be scribed.
  • 'great shout' is available for practice from the shop: 'a Raving Madwoman's Ramblings - New Kolvir'.

Name

great shout — magically enhances the caster's voice

Synopsis

cast 'great shout'

Description

This spell, which can only be found on certain scrolls, has the effect of magnifying the caster's voice for a brief period of time. Use of the SHOUT command while the spell is in effect will transmit to all Adventurers in the land of Alyria, regardless of location.

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