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AUGMENT AURA

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Spell details

  • Sanctomancy spell (72% complexity)
  • Character (Self) target, 4 second cast time
  • Classes granted this spell: Priest
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 3.4 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 163
  • When you augment aura, you will apply +25 damage for 140 minutes
  • When you augment aura, you will apply +15 holy-damage for 140 minutes
  • Drains 4* [# of classes] spell points per tick, while active.
  • Consumes 2 earth reagents, 1 runestone reagent, 1 ethereal reagent when cast.
  • Skill Power: Every 3 points of skill power correlates to 2 damage.
  • 'augment aura' is available for practice from the shop: 'Elemental Magics Training - Mount Vesuvius'.

Name

augment aura — increases the caster's physical damage

Synopsis

cast 'augment aura'

Description

With this spell, the caster creates a temporary, invisible energy field about themselves that enhances and heightens any physical attack they carry out. The force of each blow is increased, making them a much deadlier and potent opponent in battle.

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