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SHADOW TUNNEL

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Spell details

  • Umbramancy spell (68% complexity)
  • (No Specific Target) target, 6 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Tags: Utility
  • Spell Points Required: 156
  • This skill has a 0% chance based on your skillpower to chain to all members of the target's formation.
  • Consumes 1 astral reagent, 1 ethereal reagent when cast.
  • This spell involves a verbal component.
  • This spell cannot be used during combat.
  • This spell cannot be used while panicked.
  • This spell's cast time cannot be reduced.
  • Your current location must be something other than Domain of Arbaces to use this skill. (Enforced)

Name

shadow tunnel — creates a temporary magical tunnel that raises or lowers the caster to an adjacent dungeon level

Synopsis

cast 'shadow tunnel' <'up'|'down'>

Description

This spell creates a tunnel out of shadow and will allow instant and safe passage of the caster between adjacent levels, when cast in certain dungeons.

The direction the spell is cast must be 'up' or 'down'.

This spell works in certain dungeons such as the Tower of Riga and the Proving Grounds on Irda Isle.

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