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MATERIA MAGICA I-MOTION SERVER V4.3 UPDATES

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MATERIA MAGICA I-MOTION Server v4.3 Updates

Description

The following is a brief overview of some of the many changes and updates released with the 4.3 update to the I-MOTION game server, as well as links to message board discussion threads for additional comments and information.

The full game system changelog, which presents a more complete (yet not exhaustive) list of 4.3 changes, is available at http://www.materiamagica.com/news/updates

  • Religion: Added religion, a competitive PK-oriented game that occurs every
  • week or so, and grants powerful new elemental spells. Added several dozen
  • clergymembers for religions, and hundreds of religious followers for
  • deities. Some clergymen are located below the Shrine of St. Wisehart in
  • Lasler. Different deities will grant their followers different deaths when
  • they pray death. Added the religion channel for automated announcements
  • regarding what is going on in religious shrines in the Sigil Underground.
  • Unlike other channels, the Religion channel has a verbosity setting,
  • "channel religion [brief|normal|verbose]". Added Piety rewards to the
  • marks of enlightenment, ministry, philanthropy, reincarnation, ablution,
  • prayer and benevolence. Religious spells may be practiced near the high
  • priests of Xaventry. 'Who shrines' now works. If more than 85% of the
  • members of your alliance are in the same religion, you will get a
  • significant bonus to the power of your religion spells.
  • Added 'channel faith' for Priests and Shamans who have chosen a religion.
  • Associated help entries: shrines, religion, map of the shrines,
  • benevolence, channel faith, powers, religious spells, piety, monument,
  • landslide, megalith, bathe, waterspout, quicksand, air blast, buffet,
  • air halo, enhanced fireshield, ember carom, lava cloak, illumination,
  • magnetic field, soul sacrifice.
  • Areas: Opened the Sigil Underground, a new wilds map located between the
  • surface of Alyria and the Underground. It's located beneath Sigil, and has
  • ten or so pathways down, most located near or in Sigil. The Sigil
  • Underground contains five areas, as well as five Shrines to the Powers,
  • which is where religious battles occur. Also opened the Old Amaunet
  • Clanhall and the villages of Gorth, Dorathon, Naulitas, Muldar Lohk Mulvar,
  • Glarshak and Shlarksh. Krampus Van Pelt and his temporary RU items are
  • available in Rune. Numerous wilds-specific objects have been set to work in
  • the Sigil Underground. Reworked scatters to be more equitable, Fixed some
  • issues with entrances to the Domain of Arbaces. Players that have not
  • logged on for a while will be welcomed back and given some temporary,
  • generic equipment to help them get back on their feet and find old friends.
  • Improved functionality for digging in some terrains in the Underground,
  • summons in no-form rooms, healing clerics, certificates of achievement, the
  • Altar of Gath in Xaventry, dungeon keys in Riga/PG, death insurance and
  • rocking horses for the Lost and Found. Changed worldgate pairings/times.
  • Halved the price of Decara lockers. Implemented trading at bankers globally.
  • Enhanced telescopes to let you see further in the wilds when held.
  • Associated help entries: shrines, rewardunits, arbaces, death insurance,
  • trading, lockers, perception.
  • Skills: Added fifteen new spells for Religions, and a dozen more for NPCs.
  • Added cursed fog to archons. Increased armor's duration at low levels.
  • Reduced the level of delay reincarnation on coffin lids from Ice Witch.
  • Added the 'perception' proficiency, along with making search and dig be
  • time-based, rather than command-based. Removed the ELEMENTAL spell school,
  • sorted existing spells into more appropriate schools. Elemental shield will
  • be largely unchanged. Improved feed and foraging as well as a few psi/witch
  • spells. Split the slow spell and hinder song into two new ones each, one
  • of which will remove attack/defense, and one which will slow cast times.
  • Added skill cooldowns to teleview, delay reincarnation and resurrect.
  • Replaced bards' wizard eye with a traveling song. Increased the cost of
  • 'delay reincarnation' to 2 astrals.
  • Associated help entries: religious spells, monument, landslide, megalith,
  • bathe, waterspout, quicksand, air blast, buffet, air halo, enhanced
  • fireshield, ember carom, lava cloak, illumination, magnetic field, soul
  • sacrifice, cursed fog, perception, perception, search, dig, slow, slow
  • magic, hinder, hinder magic.
  • Quests & Quest Items: Made QUEST COMPLETE check items you are wearing.
  • Added a lifespan to daedal scrolls, and prepared Baron Nezak to give out
  • another round of them. Added a new epic quest to Baron Nezak, as well as a
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