Name
expel bone — flings a shard of the caster's bone at a victim, dealing variable damage based on the caster's alignment and current health
Synopsis
cast 'expel bone' [<victim>]
Description
By magically accelerating an extruding piece of bone from their own body towards an opponent, a caster may actually hit an opponent with a piece of themselves, dealing damage. The bone itself and the damage it deals is predicated upon the alignment of the caster; evil bones will deal necromantic damage; holy bones will deal holy damage, and bones from neutral casters will deal pierce damage. The more battered the caster is, the greater the surface area of exposed bones and the greater damage that will be dealt.