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MENTAL CLARITY

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Spell details

  • Neuromancy spell (50% complexity)
  • Character (Self) target, 5 second cast time
  • Classes granted this spell: Monk
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 1.0 practices per percent learned.
  • Tags: Buff
  • Spell Points Required: 123
  • When you mental clarity, you will apply +17 sound-res for 140 minutes
  • You will cast this spell with 0 increased modifier based on your skillpower.
  • Consumes 1 air reagent when cast.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • This spell's duration cannot be extended.
  • 'mental clarity' is available for practice from the shop: 'Arianus' Mage Training - Sigil'.
  • 'mental clarity' is available for practice from the shop: 'a Gnome Mage's Maradas Teachings - Xaventry'.

Name

mental clarity — reduces damage from sonic attacks

Synopsis

cast 'mental clarity'

Description

By absolving themselves of all external distractions, all beneficiaries of mental clarity will take (wisdom + 2)% reduced damage from sonic damage for (total level - 15) minutes. This reduction applies to sonic damage from spellcasting.

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