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ENCHANT MUD

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Spell details

  • Geomancy spell (75% complexity)
  • (No Specific Target) target, 5 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Tags: Combat-utility
  • Spell Points Required: 169
  • Default affect duration: 5 + 1/60 caster levels [For you: 6 minutes] [Max: 6 minutes
  • Consumes 3 water reagents, 3 earth reagents when cast.
  • This spell cannot be used underwater.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • This spell produces an area affect.

Name

enchant mud — causes mud to rise up and create a barrier around the room

Synopsis

cast 'enchant mud'

Description

Via enchantment and sorcery, a caster can animate the very ground upon which they walk, creating a muddy, opaque barrier around the perimeter of their room. Anyone who attempts to walks through it will have to fight against the mud, slowing their progress in or out of the room.

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