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SEARING TOUCH

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Spell details

  • Sanctomancy spell (40% complexity)
  • Character (Offensive) target, 3 second cast time
  • Cooldown: 60 seconds (4 uses triggers)
  • Classes granted this spell: Paladin (at 1% complexity)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Costs 3.0 practices per percent learned.
  • Tags: Nuke
  • Spell Points Required: 72
  • Deals flames/holy-wrath (3.5 base) damage.
  • Checks against flames, holy-wrath, saving-spell.
  • Skill Power: Every point of skill power correlates to 1% damage.
  • This spell involves a somatic component.
  • This spell is short ranged.
  • This spell cannot be used on oneself.
  • Your alignment must be greater than or equal to 350 to use this skill.
  • 'searing touch' is available for practice from the shop: 'Beardstratis' Basic Training - Lasler'.
  • 'searing touch' is available for practice from the shop: 'Valys' Basic Magic Training - Lasler'.
  • 'searing touch' is available for practice from the shop: 'the Maradas faith instructor of Xaventry'.
  • 'searing touch' is available for practice from the shop: 'Kessler's School of Magic - Tellerium'.
  • 'searing touch' is available for practice from the shop: 'High Priestess' Holy Training - Palace of Diocletian'.
  • 'searing touch' is available for practice from the shop: 'a High Priest's Lessons - New Kolvir'.
  • 'searing touch' is available for practice from the shop: 'Mama Kjarlow's Basics'.

Name

searing touch — the infliction of holy vengeance by an agent of good.

Synopsis

cast 'searing touch' [<victim>]

Description

That latent vengeance is present in any self-respecting deity or Power's list of traits is essentially a given, but being able to channel that wrath is a much more specialized skill. Good paladins may deal a small quantity of holy damage to targets, or a great deal to undead victims.

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