Description
The sahuagin are a race of water-dwelling humanoids that concurrently emerged from the depths of several aquatic domains. Although very similar racially, the sahuagin from the oceanic depths of the Proving Grounds are very different from those of Atlantis, those from Oceanus Decarus, and the many other conclaves from which the seafolk squirm onto land.
Coming from small, insular tribes where the law dictates order and order ensures survival, many sahuagin have difficulties fitting in with the other races of Alyria, despite their intelligence, frequent respect for authority and heightened sense of religiosity.
Although they are technically ichthyoid vertebrates, the shark-like sahuagin have developed biological processes that permit them to function out of water for long periods of time. Possessing both strong tails and bipedal legs, the sahuagin are awkward out of water and unmatched within it. When in water, sahuagin enjoy heightened healing and magical regeneration, and innately breathe underwater. Sahuagin fundamentally understand with and can control water, possessing the natural skills of feeding, regenerate cartilage, flood and hydroblast. In addition, they are naturally very strong fighters when equipped with staves. Their scales are easily dissolved by acid and their immune systems have not adapted to the diseases of land, rendering them vulnerable to acidic and disease attacks.
Racial hand-to-hand damage: water Class availability: Mage: Psionic Monk Warrior: Barbarian Paladin Valkyrie Cleric: Shaman Druid Witch Thief: Rogue Knave
Maximum racial stats (before class bonuses): (average is 17) Strength: 20 Vitality: 19 Knowledge: 18 Luck: 17 Wisdom: 16 Courage: 16 Agility: 17 Sanity: 18 Personality: 14
Maximum racial vital attributes: (average is 2000) Hit Points: 2000 Spell Points: 2000 Stamina: 1600
Racial skills:
Passive racial skills:
- hydroblast — sends a wave of enveloping water at an enemy
- staff — a long stick used as a two-handed weapon, most commonly by mages
- regenerate cartilage — use innate sahuagin magic to regenerate damage
- feed — use special vampiric attack (Sahuagin and Fey only)
- underwater breathing — allows the target to survive without air
- aquatic — races which evolved in water naturally flourish there.
- thin-scaled — narrow scales are easily dissolved by acid
- maladapted — a life away from mainland alyria results in a lack of natural immune response