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  • 10:20 pm, Oct 2, 1518 · Night · Heading toward midnight Alyrian time
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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

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RAISE HELL

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Proficiency details

  • Combat proficiency (76% complexity)
  • Character (Offensive) target, 2 second usage time
  • Classes granted this proficiency: Knave
  • Races granted this proficiency: (No player races)
  • Races afflicted by this proficiency: (No player races)
  • Costs 11.9 practices per percent learned.
  • Tags: Combat-utility
  • Stamina Required: 171
  • This proficiency's affect will dispel upon combat starting.
  • 'raise hell' is available for practice from the shop: 'Garnor's Basic Combat Training - Lasler'.
  • 'raise hell' is available for practice from the shop: 'the First Sword's Training - Sigil'.
  • 'raise hell' is available for practice from the shop: 'a Pugilist's Street Training - Towne of Decara'.
  • 'raise hell' is available for practice from the shop: 'a Knave For Hire's Teachings - New Rigel'.

Name

raise hell — incite everyone at your location to riot

Synopsis

raise 'hell'

Description

Starting a riot is generally considered to be bad manners, but that's what knaves do best. Raising hell at an inopportune moment can cause all manner of nonsense to crop up, such as making those susceptible to charm and wiles fight one another for no real reason at all. Adventurers, citizens and beasts alike will participate in a good old-fashioned brawl, provoked by nothing more than a knave hankering for some action.

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