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  • 42 adventurers online
  • 10:20 pm, Oct 2, 1518 · Night · Heading toward midnight Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

GAME STATUS

Official in-game help from

help 2115

Name

game status — real-time indices from around Alyria

Description

Alyria is a dynamic, constantly-changing world, and it isn't always easy to keep track of everything going on at once. This is a small sampling of some important things you may wish to keep track of.

  • The global default saves modifier is 0 (chance to save against a given spell).
  • The standard reduction in duration of affects upon their casters' deaths is 99%.
  • The magnetic fields representing gain and loss have respective strengths of -3 and 3.
  • Lord Maldra requires hundreds more quests completed until he makes another Vandemaar's Trunk available.
  • Adventurers receive 15 skill power (cumulative) for spells (and 12 for proficiencies) granted redundantly through multiclassing.
  • Observant druids passively gain 10 skill power when evoking their Power.
  • There are 356 different defeatable NPC Bosses available in Alyria.
  • When one of your boss deadpools pays out, you will see a return of 150%.
  • +Damage dropoff: values up to each tier start are unchanged; above start they get diminishing returns.
  • Tier 1 start 40, exponent 0.96 (enabled).
  • Tier 2 start 80, exponent 0.80 (enabled).
  • Examples (raw stat -> effective stat):
-45 = -44  [40 + (5^0.96)] (negative mirror)
-35 = -35  [no dropoff] (negative mirror)
+35 = 35  [no dropoff] (no dropoff)
+45 = 44  [40 + (5^0.96)] (tier1)
+85 = 77  [40 + (40^0.96) + (5^0.80)] (tier2)
  • Saving throws are valued at a rate of (saving^0.92).
15^0.92 = 12
30^0.92 = 22
45^0.92 = 33
60^0.92 = 43
  • Armor resistance are valued at a rate of (AR*0.75).
  • Armor resistance over 100 is valued at a rate of (AR^0.66214).
25 = ( 25 * 0.75) = 18.750% reduction.
50 = ( 50 * 0.75) = 37.500% reduction.
75 = ( 75 * 0.75) = 56.250% reduction.
100 = (100 * 0.75) = 75.000% reduction.
125 = (100 + 25^0.66214) * 0.75 = 81.320% reduction.
150 = (100 + 50^0.66214) * 0.75 = 85.000% reduction.
175 = (100 + 75^0.66214) * 0.75 = 88.080% reduction.
  • Melee damage in PK has a coefficient of 0.50.
  • Skills damage in PK has a coefficient of 0.30.
  • Adventurers can consume up to 4 herbs and potions at once, before requiring 60 seconds to fit another in.
  • The Adventurer most hated by the followers of Animism is laikos.
  • The current mayor of Rune is Cici.
  • The Wandering Sidhe is currently reachable from Rune.
  • The Rune Mayor's Iron Worm destination of choice is Atlantis's recall.
  • The Frostfolk are making plans to behead the dwarf leadership.
  • The Awesome Clanhall is currently available to Adventurers in second class.
  • Today's daily quest is: '#3519, Daily Quest - Feeding Hungry Mouths'.
  • The current weekly quest is: '#3602, The Burden of Nezak'.
    normal rate.

  • The maximum number of NPCs in an Adventurer's formation is 4.

  • Double EXP is currently active for second class Adventurers.
  • Double EXP is currently active for third class Adventurers.
  • Double EXP is currently active for fourth class Adventurers.
  • Exp CAP is currently multiplied by 1.50 for all classes.
  • The amount of AP you get is multiplied by 1.50, for killing non-hunter bosses.
  • Bards gain a +60% weapon crit-chance bonus.
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Alyria Online