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SHIP-SERVICES

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Name

ship-services — shipwright-specific commands and context

Description

Ship Locate

When a ship is lost at sea, the SHIP LOCATE command, used properly at a shipwright, will have the shipwright tell you where your ship is located within the world. If the ship is drydocked, the shipwright will tell you which shipwright has your ship.

Ship Repair

When anchored at a pier with a shipwright, this command will instruct the harbormaster to repair your ship. Depending on how much damage your ship's hull has acquired, this can be quite expensive.

Ship Recharge

When anchored at a shipyard that provides shield recharging services, this command will instruct the dock wizards to fully recharge your ship's shields. Shield recharging is typically more expensive than hull repair.

Ship Drydock

When anchored at a pier with a shipwright, this command will instruct the harbormaster to drydock your ship. What this means is that your ship will be put in a kind of 'storage' from whence it can later be removed by using the SHIP LAUNCH command at the dock's shipwright. Most shipwrights charge a fee for this. It is a good idea to drydock your ship if you are done using it for awhile, as it will be kept safe until your return and free from weather damage.

Please note that if you leave your ship docked at a dock with a shipwright or anchored in an unusual place for longer than four months (hasn't been used in four months, basically), the ship will automatically be drydocked either at the present dock, or at the Runic Shipwright and must be launched to be put back in the water. This is to save space at the piers for active ships and keep abandoned ships out of the way.

Ship Recover

If your ship gets damaged enough to the point where it is destroyed, this command will instruct the shipwright to send out for a wizard who can magically resurrect your ship from the murky depths. As expected, this costs quite a bit, so be sure your bank account can handle it.

Ship Yardinfo

When you are anchored at a pier with a shipwright, this command will show you the shipyard information, as well as current prices for fuel, repair work, crew members, dry docking, and other services provided by the shipyard at your ship.

Ship Launch

Removes the ship from drydock storage at a shipwright's and returns it to the pier.

Ship Refuel

Pays to have your ship refueled. You must be anchored at a dock to do this.

Ship Transfer

Transfers the title of your ship to the person of your choice. This person must be at the same location as you, and the SHIP TRANSFER command must be performed in the presence of a shipwright. Transferring a title requires a Token of Ship Transfer, available from the Van Pelts.

Ship Maintain

When you are anchored at a pier with a shipwright, this command will issue shipwright commands to take care of the most banal maintenance duties: contracting new seamen, repairing the ship and recharging its shields as necessary, and refueling when appropriate.

Ship Wright

When your ship is anchored at a pier with a shipwright, this command will provide instantaneous transfer from the shipwright's office to the ship for which you hold the title, and vice versa.

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