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  • 1:44 am, Oct 3, 1518 · Night · Heading toward dawn Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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CURE NAUSEA

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Spell details

  • Vivomancy spell (35% complexity)
  • Character (Self) target, 4 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Tags: Cure
  • Spell Points Required: 96
  • Consumes 3 air reagents, 3 water reagents when cast.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • This spell is long ranged.
  • This spell cannot be used on a target that is in PK combat, by someone that is not.

Name

cure nausea — stops the target from vomiting

Synopsis

cast 'cure nausea' [<target>]

Description

When an Adventurer's body takes too much stress, be it from disease or environmental affects, they can start vomiting profusely, emptying their stomachs, preventing them from healing effectively and actively harming them. The standard solution is to let it pass, but magically curing it with draughts is a much more efficient way of curing it.

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