Description
Each class gets a set of recommended skills, which are typically relevant at both low levels and high levels, and which can be learned and used with a lower complexity than that skill normally can be.
Key: Weapons, Proficiencies, Magic
Skills recommended for wizard:
-
arcane blast, curse, gravity well, latent charge, magic dart, magical items, poison, portal to the laser dimension, sword, weaken, xorn blood
Skills recommended for priest: -
call lightning, cause light, cure light, mace, magical items, refresh, shield block
Skills recommended for rogue: -
backstab, commit betrayal, dagger, evasion, second attack, throwing
Skills recommended for barbarian: -
axe, bash, fast healing, second attack, shield block, sweep
Skills recommended for paladin: -
aegis, cure light, riding, searing touch, second attack, sword
Skills recommended for ranger: -
archery, second attack, sword, throwing, tracking
Skills recommended for psionic: -
disrupt sight, irritation, mesmerize, spook, telekinetic punch, whip
Skills recommended for monk: -
bash, cause light, cure light, faerie fire, hand to hand, martial arts, nunchaku, pressure points, staff
Skills recommended for shaman: -
cure light, faerie fire, maul, poison, read aura, shield block, tremor
Skills recommended for cavalier: -
charge, dual wield, fast healing, lance, pike, riding, second attack, strike blow
Skills recommended for druid: -
dust invocation, earth evocation, earth invocation, fire evocation, fire invocation, smoke evocation, staff
Skills recommended for valkyrie: -
blood in your mouth, herald bloodthirst, kick, second attack, second defense, spear
Skills recommended for bard: -
backstab, exotic, hook, music, second attack, sneaking
Skills recommended for witch: -
chill touch, eldritch blast, fatigue, leech, magical items, magical wand, poison, scythe, shadow light
Skills recommended for knave: -
dagger, marksmanship, raise black flag, second attack, slit tendon, strike blow, strike of pain, throwing