Synopsis
/enter, down
Description
You are visiting the Druid's Ivory Tower, and there's been a murder! You didn't commit the murder- at least, you think you didn't. The murderer is still nearby, and attempting to finish off the rest of you. The murderer can kill the tourists a maximum of once every 30 seconds, and can sabotage parts of the Tower to evade detection. There are many different rooms in the Tower, each of which contain items which can prove useful for the tourists or the murderer. Whenever a tourist comes upon a comrade's dead body, they can report the corpse to convene an emergency meeting. The reporter accuses another tourist, and is given 30 seconds to make their case. Then the accused is given 30 seconds to make their defense. There will be 100 seconds allocated for general discussion, and then the tourists have 20 seconds to cast votes for who, if anyone, should be hurled from the ramparts. If the tourists can perform enough repairs on the Tower to fix it, the magical defense systems will expel the murderer automatically and the game is over. If the tourists manage to vote to hurl the murderer from the ramparts, the game is over. If the murderer whittles the tourists down to 1, psychopathy triumphs and the game is over. There is an emergency meeting button located at H, in the center of the Tower. You can convene an emergency meeting without requiring a body. It can only be used once. You will receive three tasks at a time. Complete one of them to receive three more tasks. To win as a tourist, complete tasks and avoid the murderer. To win as a murderer, sabotage rooms, sneak through alcoves (Z), kill all the tourists, lie to evade detection, and convince the tourists to persecute each other. If there are 5-6+ players, there will be 2 killers who will know each others' names.