Synopsis
eat <food>
Description
Food provides benefits to its consumer, if they are not benefiting from food already. An Adventurer can gain benefits from food if they're not already affected by the 'food' bonus. Adventurers do not get hungry, but benefiting from your food's bonus is always a good reason for a meal. Victims of the Donf Plague are, of course, tragically immune to these benefits. Every culture in Alyria has its own dietary preferences, and the juiciness of the benefits conferred from any given food is dependent on whether that diner actually enjoys that kind of food. Different food confers different benefits, so investing the time to figure out your favorite lunch spot will be worthwhile. Eating is a biological process, and as such cannot be cleared like other beneficial affects.