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PACT WITH EVIL

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Spell details

  • Diplomancy spell (85% complexity)
  • Character (Defensive) target, 4 second cast time
  • Cooldown: 3600 seconds (2 uses triggers)
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Tags: Buff
  • This spell material is composed of: ash
  • Spell Points Required: 187
  • Stamina Required: 34
  • When you pact with evil, you will apply +16 damage-to-good-prcnt for 12 minutes
  • Drains 7* [# of classes] stamina per tick, while active.
  • This spell's affect cannot be dispelled.
  • This spell's affect will dispel if in a Safe room during a tick.
  • Your alignment must be less than or equal to -750 to use this skill. (Enforced)

Name

pact with evil — significantly increase the damage you deal to good-hearted opponents

Synopsis

cast 'pact with evil' [<beneficiary>]

Description

Forming a pact with evil requires a certain amount of treachery and poison in one's heart already. After all, who better to know how to harm people than the evilest person you know? Perpetuating oppression and harm is tiring work, and does cost an undue amount of stamina to maintain.

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