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  • 1:44 am, Oct 3, 1518 · Night · Heading toward dawn Alyrian time
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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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CORRUPT HISTORY

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Spell details

  • Chronomancy spell (91% complexity)
  • Character (Offensive) target, 6 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Tags: Debuff, Relics
  • Spell Points Required: 198
  • When you corrupt history, you will apply -14 saving-rod for 7 minutes
  • Checks against time-paradox, none, none.
  • Has a default saves modifier of 15.
  • Consumes 1 astral reagent when cast.
  • This spell's affect will dispel if in a Safe room during a tick.
  • This spell's duration cannot be extended.

Name

corrupt history — timetweak your opponents' relics to be less significant

Synopsis

cast 'corrupt history' [<victim>]

Description

A talented retromancer can change aspects of the past with relative ease, especially perceptual changes. A favorite trick among time-twiddlers is to temporarily adjust history to disfavor the historical entropy that caused events to have the outcomes they did- causing opponents' historical bases for success evaporate without warning. Relics whose powers are conferred through their passive association with infamy will suddenly exist in a different context, where that greatness never existed and their affiliated powers are suddenly nullified. This affect will pass... Usually.

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