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Welcome to Alyria Online — fan guides and archive for Materia Magica

FIVE POINT ZERO

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Name

v5.0 — a list of recent and important changes important for returning players to know

Synopsis

check changes

Description

Materia Magica 5.0 was launched 12/6/20, with the SUG Expansion launched 8/19/21.

Skills & Buffs

  • Buffs cast in a safe room will cast in 1 second and last max duration.
    Combat

  • Your AR can go over 100, allowing tanks to reduce damage by >75%.

  • Timing your spells is no longer necessary, as overcasting no longer exists.
  • Invisibility and Sneaking reduces aggressiveness.
  • Archon Hunters no longer rift at random, so Warding Amulets are obsolete.
    Settings

  • Help 2219: if it's grey instead of pretty, use Mushclient + SET 256-COLORS ON.

  • Once your 256-color mode is enabled, set your UI color with SET PERSONAL_COLOR.
  • Ensure you have SET AUTOMAIL ON- this will allow your friends to reach you.

Eqdb

  • The Equipment Database can be queried in-game to search for all sorts of eq. [EQDB

Philosophy & Convenience

  • Grinding isn't fun, so combat is significantly faster.
  • Look at a Roadsign in the wilds and click a destination to speedrun.
  • Merfolk roadways span the ocean, permitting intercontinental running.
  • Formations will follow their leader when they start running on a road.

Levelling & Progression

  • Unique experiences like Marks & Bosses remain the best way to gain XP.

Archoning & The Domain of Arbaces

  • Domain of Arbaces is more fun and better reflects the Archon experience.
  • All AP-granting marks now retroactively grant their AP upon Archoning.

Herbalism & Mixing

  • Mixing herbal mixtures now costs gold, and doesn't require sprigs.

Music & Songs

  • Your songs are best played by name, not musical notes. Reclaim your aliases!

Libraries & Spellcasting

  • Memorization is no longer involved in spellcasting, cast from your spellbook.
  • Spellbooks have gained complexity capacity and have their own wear slot.
  • Scribe no longer needs a scroll to work- just cast the skills you have.
  • Libraries are special rooms that permit scribing and spellbook changing.
  • Research Notes, via the Mark of Abstraction, provides access to skills. [READ RESEARCH LIST; MARK INFO ABSTRACTION

Wear Slots

  • The many deities of Alyria have myriad ways of recruiting with Blessings.
  • Many summoned entities are now conjured items worn in the Familiar slot.
  • Your Spellbook has a dedicated slot, freeing an offhand.
  • Research Note Tomes provide access to common spells. [MARK INFO ABSTRACTION
    Cooking

  • Gather ingredients and feed your friends with unique food buffs. [MARK INFO COOKING
    Artificing

  • Adventurers can use the 'artifice' command to combine items themselves.

Quest Items

  • Toy soldiers & similar are summoned with the 'summon soldier' spell.
  • After Vandemaar's Keep was pried open, trunks have grown more frequent.
  • Many new quest items. See the full list [HELP 2428

Cpk

  • Dying in CPK no longer drops items, but a representative amount of gold.
  • Dropped gold comes in the form of 'CPK hoards', for portability and transit.
  • Local morticians and the 'Revert Catastrophe' spell can fix bad situations.
  • Inter-player Invisibility is only enforced in CPK; make sure to have Detects!

Clans & Alliances

  • Alliances with a hometown can recall to their Stronghold with [ALLIANCE GOHALL
  • Music venues worldwide can be appreciated best via bar brawl, for buffs.

Form Improvements & Boss Loot

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