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  • 1:08 pm, Oct 2, 1518 · Afternoon · Heading toward evening Alyrian time
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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

Marks — I (25 marks)

Player-written reference — verify important details in-game.

← Marks index · 25 marks

Mark of Ice

  • Levels: 1 - 241
  • Practices: 150-150
  • Hint: Eat way to much snow.

Steps:
1. Check status: mark list Ice or score marks (search for Mark of Ice).
2. Eat way to much snow.
3. Goal: Eat way to much snow.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Ice! — confirm with score marks.

Mark of Idiocy

  • Levels: 115 - 241
  • Hint: For risking certain death by rolling the Dice of Doom, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Idiocy or score marks (search for Mark of Idiocy).
2. For risking certain death by rolling the Dice of Doom, the Powers granted thee a Mark.
3. Goal: For risking certain death by rolling the Dice of Doom, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Idiocy! — confirm with score marks.

Mark of Idolatry

  • Levels: 21 - 241
  • Practices: 50-70
  • Hint: Be your most transparent self to solve a puzzle of the Catacombs of Shame.

Steps:
1. Check status: mark list Idolatry or score marks (search for Mark of Idolatry).
2. Be your most transparent self to solve a puzzle of the Catacombs of Shame.
3. Goal: Be your most transparent self to solve a puzzle of the Catacombs of Shame.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Idolatry! — confirm with score marks.

Mark of Ignition

  • Levels: 241 - 250
  • Hint: Dispose of 10 category 8 items in the Rune incinerator.

Steps:
1. Check status: mark list Ignition or score marks (search for Mark of Ignition).
2. Dispose items at Rune incinerator (category per hint).
3. Dispose of 10 category 8 items in the Rune incinerator.
4. On success: You have gained the Mark of Ignition! — confirm with score marks.

Mark of Illusion

  • Levels: 1 - 60
  • Practices: 40-45
  • Hint: Find an illusionist hidden within Sigil's walls.

Steps:
1. Check status: mark list Illusion or score marks (search for Mark of Illusion).
2. Find an illusionist hidden within Sigil's walls.
3. Goal: Find an illusionist hidden within Sigil's walls.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Illusion! — confirm with score marks.

Mark of Impotence

  • Levels: 201 - 241
  • Hint: Find the captain of the castle guards in Templeton.

Steps:
1. Check status: mark list Impotence or score marks (search for Mark of Impotence).
2. Find the captain of the castle guards in Templeton.
3. Goal: Find the captain of the castle guards in Templeton.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Impotence! — confirm with score marks.

Mark of Incineration

  • Levels: 241 - 250
  • Hint: Dispose of one category 8 item in the rune incinerator.

Steps:
1. Check status: mark list Incineration or score marks (search for Mark of Incineration).
2. Dispose items at Rune incinerator (category per hint).
3. Dispose of one category 8 item in the rune incinerator.
4. On success: You have gained the Mark of Incineration! — confirm with score marks.

Mark of Incompetence

  • Levels: 241 - 241
  • Practices: 100-100
  • Hint: Inspect the Faceblight perimeter.

Steps:
1. Check status: mark list Incompetence or score marks (search for Mark of Incompetence).
2. Inspect the Faceblight perimeter.
3. Goal: Inspect the Faceblight perimeter.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Incompetence! — confirm with score marks.

Mark of Incursion

  • Levels: 241 - 250
  • Hint: Find a way into the Cogworks weapons facility.

Steps:
1. Check status: mark list Incursion or score marks (search for Mark of Incursion).
2. Find a way into the Cogworks weapons facility.
3. Goal: Find a way into the Cogworks weapons facility.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Incursion! — confirm with score marks.

Mark of Infamy

  • Levels: 241 - 241
  • Hint: Hints will do you little good - only Baron Nezak can grant you true infamy.

Steps:
1. Check status: mark list Infamy or score marks (search for Mark of Infamy).
2. Hints will do you little good - only Baron Nezak can grant you true infamy.
3. Goal: Hints will do you little good - only Baron Nezak can grant you true infamy.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Infamy! — confirm with score marks.

Mark of Influence

  • Levels: 20 - 241
  • Practices: 300-300
  • Hint: For thy efforts towards building a better future, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Influence or score marks (search for Mark of Influence).
2. For thy efforts towards building a better future, the Powers have granted thee a Mark.
3. Goal: For thy efforts towards building a better future, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Influence! — confirm with score marks.

Mark of Ingenuity

  • Levels: 1 - 241
  • Hint: Compile an impressive record at the game of Hangman.

Steps:
1. Check status: mark list Ingenuity or score marks (search for Mark of Ingenuity).
2. Compile an impressive record at the game of Hangman.
3. Goal: Compile an impressive record at the game of Hangman.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Ingenuity! — confirm with score marks.

Mark of Inheritance

  • Levels: 241 - 241
  • Hint: Ensure the rite of succession is completed by finding the ghost of Arquass Grintooth, last seen abducted by the followers of Saenia.

Steps:
1. Check status: mark list Inheritance or score marks (search for Mark of Inheritance).
2. Ensure the rite of succession is completed by finding the ghost of Arquass Grintooth, last seen abducted by the followers of Saenia.
3. Goal: Ensure the rite of succession is completed by finding the ghost of Arquass Grintooth, last seen abducted by the followers of Saenia.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Inheritance! — confirm with score marks.

Mark of Initiative

  • Levels: 241 - 241
  • Hint: Research what's going on in the Sigil Underground for Shield Dapperling.

Steps:
1. Check status: mark list Initiative or score marks (search for Mark of Initiative).
2. Enter Sigil Underground (many 241+ marks start there).
3. Research what's going on in the Sigil Underground for Shield Dapperling.
4. On success: You have gained the Mark of Initiative! — confirm with score marks.

Mark of Innovation

  • Levels: 241 - 241
  • Practices: 40-140
  • Hint: Complete 35 locksmithing jobs for Corillionn without fail.

Steps:
1. Check status: mark list Innovation or score marks (search for Mark of Innovation).
2. Complete 35 locksmithing jobs for Corillionn without fail.
3. Goal: Complete 35 locksmithing jobs for Corillionn without fail.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Innovation! — confirm with score marks.

Mark of Inquiry

  • Levels: 20 - 250
  • Practices: 40-40
  • Hint: Buy rare items from the auction.

Steps:
1. Check status: mark list Inquiry or score marks (search for Mark of Inquiry).
2. Buy rare items from the auction.
3. Goal: Buy rare items from the auction.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Inquiry! — confirm with score marks.

Mark of Insanity

  • Levels: 200 - 241
  • Practices: 40-55
  • Hint: Find and return the property of the underground Archmage.

Steps:
1. Check status: mark list Insanity or score marks (search for Mark of Insanity).
2. Find and return the property of the underground Archmage.
3. Goal: Find and return the property of the underground Archmage.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Insanity! — confirm with score marks.

Mark of Insects

  • Levels: 241 - 250
  • Practices: 50-60
  • Hint: Defeat a mantoid gladiator in single combat.

Steps:
1. Check status: mark list Insects or score marks (search for Mark of Insects).
2. Defeat a mantoid gladiator in single combat.
3. Goal: Defeat a mantoid gladiator in single combat.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Insects! — confirm with score marks.

Mark of Insight

  • Levels: 1 - 241
  • Practices: 55-65
  • Hint: For seeking out your elders for advice, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Insight or score marks (search for Mark of Insight).
2. For seeking out your elders for advice, the Powers granted thee a Mark.
3. Goal: For seeking out your elders for advice, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Insight! — confirm with score marks.

Mark of Intuition

  • Levels: 1 - 60
  • Hint: Help the head of a monastery replenish his supplies.

Steps:
1. Check status: mark list Intuition or score marks (search for Mark of Intuition).
2. Help the head of a monastery replenish his supplies.
3. Goal: Help the head of a monastery replenish his supplies.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Intuition! — confirm with score marks.

Mark of Invention

  • Levels: 241 - 241
  • Hint: Help the idea collector collect 100 ideas.

Steps:
1. Check status: mark list Invention or score marks (search for Mark of Invention).
2. Help the idea collector collect 100 ideas.
3. Goal: Help the idea collector collect 100 ideas.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Invention! — confirm with score marks.

Mark of Investigation

  • Levels: 61 - 120+Archon
  • Hint: Investigate the corruption of the Order of the Silver Unicorn, starting with performing sentry duty for Sathan.

Steps:
1. Check status: mark list Investigation or score marks (search for Mark of Investigation).
2. Investigate the corruption of the Order of the Silver Unicorn, starting with performing sentry duty for Sathan.
3. Goal: Investigate the corruption of the Order of the Silver Unicorn, starting with performing sentry duty for Sathan.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Investigation! — confirm with score marks.

Mark of Investment

  • Levels: 25 - 241
  • Practices: 25-25
  • Hint: For investing in your spellcasting abilities, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Investment or score marks (search for Mark of Investment).
2. For investing in your spellcasting abilities, the Powers have granted thee a Mark.
3. Goal: For investing in your spellcasting abilities, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Investment! — confirm with score marks.

Mark of Invigoration

  • Levels: 61 - 241
  • Hint: Drink from ten fonts of magical power found across the world.

Steps:
1. Check status: mark list Invigoration or score marks (search for Mark of Invigoration).
2. Drink from ten fonts of magical power found across the world.
3. Goal: Drink from ten fonts of magical power found across the world.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Invigoration! — confirm with score marks.

Mark of Irresponsibility

  • Levels: 1 - 241
  • Hint: Look for a way to release the hidden plague of Kells.

Steps:
1. Check status: mark list Irresponsibility or score marks (search for Mark of Irresponsibility).
2. Look for a way to release the hidden plague of Kells.
3. Goal: Look for a way to release the hidden plague of Kells.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Irresponsibility! — confirm with score marks.

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