Skip to content
  • 39 adventurers online
  • 6:48 am, Oct 3, 1518 · Dawn · Heading toward morning Alyrian time
  • 108% Base spell regen
  • Lowangen and Decara Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

Marks — L (24 marks)

Player-written reference — verify important details in-game.

← Marks index · 24 marks

Mark of Lamentation

  • Levels: 1 - 241
  • Hint: For persevering and finding the dark forest of Mandrake, the Powers granted thee a mark!

Steps:
1. Check status: mark list Lamentation or score marks (search for Mark of Lamentation).
2. For persevering and finding the dark forest of Mandrake, the Powers granted thee a mark!
3. Goal: For persevering and finding the dark forest of Mandrake, the Powers granted thee a mark!
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Lamentation! — confirm with score marks.

Mark of Landlubbers

  • Levels: 200 - 241
  • Hint: Deal with good old-fashioned mischief with inappropriate harshness.

Steps:
1. Check status: mark list Landlubbers or score marks (search for Mark of Landlubbers).
2. Deal with good old-fashioned mischief with inappropriate harshness.
3. Goal: Deal with good old-fashioned mischief with inappropriate harshness.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Landlubbers! — confirm with score marks.

Mark of Landmarks

  • Levels: 26 - 250
  • Practices: 20-30
  • Hint: For learning how to track your way about the city, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Landmarks or score marks (search for Mark of Landmarks).
2. For learning how to track your way about the city, the Powers granted thee a Mark.
3. Goal: For learning how to track your way about the city, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Landmarks! — confirm with score marks.

Mark of Language

  • Levels: 85 - 250
  • Practices: 100-150
  • Hint: Communicate with others over private chat room channels.

Steps:
1. Check status: mark list Language or score marks (search for Mark of Language).
2. Communicate with others over private chat room channels.
3. Goal: Communicate with others over private chat room channels.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Language! — confirm with score marks.

Mark of Learning

  • Levels: 10 - 241
  • Hint: Take a seat in one of Sombar's classes every day of the week.

Steps:
1. Check status: mark list Learning or score marks (search for Mark of Learning).
2. Take a seat in one of Sombar's classes every day of the week.
3. Goal: Take a seat in one of Sombar's classes every day of the week.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Learning! — confirm with score marks.

Mark of Legacies

  • Levels: 241 - 241
  • Hint: For encountering the final, faint memory of Vandemaar, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Legacies or score marks (search for Mark of Legacies).
2. For encountering the final, faint memory of Vandemaar, the Powers have granted thee a Mark.
3. Goal: For encountering the final, faint memory of Vandemaar, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Legacies! — confirm with score marks.

Mark of Leisure

  • Levels: 120 - 250
  • Hint: Amass collections of multiple types.

Steps:
1. Check status: mark list Leisure or score marks (search for Mark of Leisure).
2. Amass collections of multiple types.
3. Goal: Amass collections of multiple types.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Leisure! — confirm with score marks.

Mark of Lethargy

  • Levels: 241 - 241
  • Practices: 140-200
  • Hint: Begin by searching the temples of Xaventry for an emotion quite out of place.

Steps:
1. Check status: mark list Lethargy or score marks (search for Mark of Lethargy).
2. Begin by searching the temples of Xaventry for an emotion quite out of place.
3. Goal: Begin by searching the temples of Xaventry for an emotion quite out of place.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Lethargy! — confirm with score marks.

Mark of Levelling

  • Levels: 25 - 241
  • Practices: 200-300
  • Hint: For levelling up, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Levelling or score marks (search for Mark of Levelling).
2. For levelling up, the Powers have granted thee a Mark.
3. Goal: For levelling up, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Levelling! — confirm with score marks.

Mark of Liberation

  • Levels: 241 - 250
  • Hint: Liberate Althaman from a corrupting influence.

Steps:
1. Check status: mark list Liberation or score marks (search for Mark of Liberation).
2. Liberate Althaman from a corrupting influence.
3. Goal: Liberate Althaman from a corrupting influence.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Liberation! — confirm with score marks.

Mark of Life

  • Levels: 1 - 241
  • Hint: Destroy the artificial spawn of The Dangly One.

Steps:
1. Check status: mark list Life or score marks (search for Mark of Life).
2. Destroy the artificial spawn of The Dangly One.
3. Goal: Destroy the artificial spawn of The Dangly One.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Life! — confirm with score marks.

Mark of Light

  • Levels: 240 - 241
  • Practices: 35-50
  • Hint: This Mark is granted for choosing the Path of Light on the way to Archon.

Steps:
1. Check status: mark list Light or score marks (search for Mark of Light).
2. This Mark is granted for choosing the Path of Light on the way to Archon.
3. Goal: This Mark is granted for choosing the Path of Light on the way to Archon.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Light! — confirm with score marks.

Mark of Lightbringer

  • Levels: 241 - 250
  • Practices: 50-50
  • Hint: For Felling the Lightbringer, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Lightbringer or score marks (search for Mark of Lightbringer).
2. For Felling the Lightbringer, the Powers have granted thee a Mark.
3. Goal: For Felling the Lightbringer, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Lightbringer! — confirm with score marks.

Mark of Loathing

  • Levels: 121 - 250
  • Hint: For registering your feelings towards a self-loathing creature in the worst way possible, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Loathing or score marks (search for Mark of Loathing).
2. For registering your feelings towards a self-loathing creature in the worst way possible, the Powers have granted thee a Mark.
3. Goal: For registering your feelings towards a self-loathing creature in the worst way possible, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Loathing! — confirm with score marks.

Mark of Location

  • Levels: 20 - 241
  • Hint: For locating the exit to Templeton and making your way through the city, the Powers have granted thee a Mark.

Steps:
1. Check status: mark list Location or score marks (search for Mark of Location).
2. For locating the exit to Templeton and making your way through the city, the Powers have granted thee a Mark.
3. Goal: For locating the exit to Templeton and making your way through the city, the Powers have granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Location! — confirm with score marks.

Mark of Looting

  • Levels: 121 - 241
  • Hint: Obtain the Mad Baron's currency.

Steps:
1. Check status: mark list Looting or score marks (search for Mark of Looting).
2. Obtain the Mad Baron's currency.
3. Goal: Obtain the Mad Baron's currency.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Looting! — confirm with score marks.

Mark of Loss

  • Levels: 145 - 241
  • Hint: For failing to accurately predict the resting face of an antique iron coin, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Loss or score marks (search for Mark of Loss).
2. For failing to accurately predict the resting face of an antique iron coin, the Powers granted thee a Mark.
3. Goal: For failing to accurately predict the resting face of an antique iron coin, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Loss! — confirm with score marks.

Mark of Love

  • Levels: 60 - 241
  • Hint: For finding your one true love, the Powers granted thee a Mark.

Steps:
1. Check status: mark list Love or score marks (search for Mark of Love).
2. For finding your one true love, the Powers granted thee a Mark.
3. Goal: For finding your one true love, the Powers granted thee a Mark.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Love! — confirm with score marks.

Mark of Lucidity

  • Levels: 180 - 241
  • Practices: 25-35
  • Hint: Destroy a nightmare while holding onto a dream.

Steps:
1. Check status: mark list Lucidity or score marks (search for Mark of Lucidity).
2. Destroy a nightmare while holding onto a dream.
3. Goal: Destroy a nightmare while holding onto a dream.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Lucidity! — confirm with score marks.

Mark of Luck

  • Levels: 180 - 241
  • Hint: Consistently beat the house at its own dice game.

Steps:
1. Check status: mark list Luck or score marks (search for Mark of Luck).
2. Consistently beat the house at its own dice game.
3. Goal: Consistently beat the house at its own dice game.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Luck! — confirm with score marks.

Mark of Lucre

  • Levels: 20 - 250
  • Practices: 40-40
  • Hint: Auction a wide variety of things.

Steps:
1. Check status: mark list Lucre or score marks (search for Mark of Lucre).
2. Auction a wide variety of things.
3. Goal: Auction a wide variety of things.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Lucre! — confirm with score marks.

Mark of Luddism

  • Levels: 240 - 241
  • Practices: 40-40
  • Hint: Confront the local man who's been making a giant warbot.

Steps:
1. Check status: mark list Luddism or score marks (search for Mark of Luddism).
2. Confront the local man who's been making a giant warbot.
3. Goal: Confront the local man who's been making a giant warbot.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Luddism! — confirm with score marks.

Mark of Lust

  • Levels: 241 - 241
  • Hint: Partake in the services of a tavern of ill repute.

Steps:
1. Check status: mark list Lust or score marks (search for Mark of Lust).
2. Partake in the services of a tavern of ill repute.
3. Goal: Partake in the services of a tavern of ill repute.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Lust! — confirm with score marks.

Mark of Lycanthropy

  • Levels: 241 - 241
  • Hint: Find and assist a hunter whose prey is a truly exotic beast.

Steps:
1. Check status: mark list Lycanthropy or score marks (search for Mark of Lycanthropy).
2. Find and assist a hunter whose prey is a truly exotic beast.
3. Goal: Find and assist a hunter whose prey is a truly exotic beast.
4. Use where is, mapper, mob where, clan/wiki if stuck.
5. On success: You have gained the Mark of Lycanthropy! — confirm with score marks.

Alyria Online