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  • 1:44 am, Oct 3, 1518 · Night · Heading toward dawn Alyrian time
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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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TREMOR

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Spell details

  • Geomancy spell (25% complexity)
  • (No Specific Target) target, 3 second cast time
  • Cooldown: 60 seconds (5 uses triggers)
  • Classes granted this spell: Shaman (at 1% complexity) (Music)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Costs 2.0 practices per percent learned.
  • Tags: Nuke
  • Spell Points Required: 62
  • Deals bash/earth (3.1 base) damage.
  • Checks against bash, earth, saving-spell.
  • Consumes 1 water reagent, 1 earth reagent when cast.
  • Skill Power: Every point of skill power correlates to a 1% chance of interrupting each victim's spellcasting, at an additional sp cost of the average of the caster and victim's levels.
  • This spell involves a verbal component.
  • This spell is elemental in nature.
  • 'tremor' is available for practice from the shop: 'Beardstratis' Basic Training - Lasler'.
  • 'tremor' is available for practice from the shop: 'Valys' Basic Magic Training - Lasler'.
  • 'tremor' is available for practice from the shop: 'Barlack's Mystical Arts - Pirate's Cove'.
  • 'tremor' is available for practice from the shop: 'the Guildmaster's Battlecasting - Vospire'.
  • 'tremor' is available for practice from the shop: 'Xaventry's Witch of the Waterways'.
  • 'tremor' is available for practice from the shop: 'Arianus' Mage Training - Sigil'.
  • 'tremor' is available for practice from the shop: 'Andorin's Mage Training - Maldra Keep'.
  • 'tremor' is available for practice from the shop: 'an Archon Master's Spell Training - Towne of Decara'.
  • 'tremor' is available for practice from the shop: 'a Gnome Mage's Maradas Teachings - Xaventry'.

Name

tremor — damage multiple enemies in an opposing formation

Synopsis

cast tremor [<victim>]
play A A A A C

Description

This powerful attack spell will cause the ground to tremble beneath your feet, knocking multiple enemies in an opposing formation to the ground and causing damage.

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