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  • 1:20 am, Oct 3, 1518 · Night · Heading toward dawn Alyrian time
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  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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MESMERIZE

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Spell details

  • Psychemancy spell (50% complexity)
  • Character (Offensive) target, 4 second cast time
  • Classes granted this spell: Psionic (at 25% complexity)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Costs 2.5 practices per percent learned.
  • Tags: Debuff, Web
  • Spell Points Required: 123
  • Default affect duration: 1 + 1/23 caster levels [For you: 11 minutes
  • Checks against none, none, saving-paralysis.
  • Skill Power: Each 6 points of skillpower correlates to 1 extra minute of duration.
  • Use of this spell will not initiate combat.
  • This spell can be cast without a spellbook.
  • This spell cannot backfire.
  • This spell's affect will dispel if in a Safe room during a tick.
  • This spell's duration cannot be extended.
  • This spell's affects are mutually exclusive with earth evocation, web.
  • 'mesmerize' is available for practice from the shop: 'Beardstratis' Basic Training - Lasler'.
  • 'mesmerize' is available for practice from the shop: 'Valys' Basic Magic Training - Lasler'.
  • 'mesmerize' is available for practice from the shop: 'Arianus' Mage Training - Sigil'.
  • 'mesmerize' is available for practice from the shop: 'Andorin's Mage Training - Maldra Keep'.

Name

mesmerize — convinces a victim that they are restrained and cannot move or flee

Synopsis

cast mesmerize [<victim>]

Description

This spell allows the psionic to manipulate the mind of an opponent, putting them into a trance. Victims affected by the spell have difficulty moving freely, fleeing the area, using items, or casting spells that require a somatic component. The effect requires a great deal of energy to sustain, and can only hold an enemy for a short period of time.

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