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Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

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EVASION

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Proficiency details

  • Defense proficiency (25% complexity)
  • (No Specific Target) target, 3 second usage time
  • Classes granted this proficiency: Rogue (at 12% complexity)
  • Races granted this proficiency: (No player races)
  • Races afflicted by this proficiency: (No player races)
  • Costs 4.5 practices per percent learned.
  • Skill Power: Every point of skill power correlates to a 1% chance on successful evasion to gain 50 defense-speed for the remainder of the minute.
  • 'evasion' is available for practice from the shop: 'a Bandit's Rogue Training - New Rigel'.
  • 'evasion' is available for practice from the shop: 'Thieves' Practice Ground Techniques - Vir'.

Name

evasion — the skill of avoiding combat initiation by attackers

Description

Evasion helps the rogue to flee from particularly hairy combat situations. A rogue's skill in evasion will directly influence his chances of escaping when an aggressive creature attempts to attack him - offering him sneaky ways to slip away from his enemy, distraction techniques, etc.

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