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  • 1:44 am, Oct 3, 1518 · Night · Heading toward dawn Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

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CHLOROPHYLLIC TENDENCIES

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Spell details

  • Vivomancy spell (50% complexity)
  • Character (Self) target, 4 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Tags: Heal
  • Spell Points Required: 86
  • Has a base multiplier of 1.6.
  • This spell cannot be used indoors.
  • This spell cannot be used at night.

Name

chlorophyllic tendencies

Synopsis

cast 'chlorophyllic tendencies'

Description

Plants heal and are nourished differently than people, but by taking on some of their traits, those beneficial characteristics can be replicated. When a plant uses their chlorophyllic tendencies, they will heal themselves (modulo a penalty in combat), increasing their healing during the day, in the woods, on the Physical Plane, and outdoors.

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