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CHAOS FLARE

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Spell details

  • Chaosmancy spell (75% complexity)
  • (No Specific Target) target, 1 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Spell Points Required: 169
  • Default affect duration: 7 + 1/55 caster levels [For you: 11 minutes
  • Consumes 3 ethereal reagents, 1 umbral reagent when cast.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • This spell is long ranged.
  • This spell cannot be used in a room that prevents traps.
  • This spell's cast time cannot be reduced.
  • This spell produces an area affect.
  • The Powers consider this spell to be a work of deceit.

Name

chaos flare — room affect that changes adventurers' forms

Synopsis

cast 'chaos flare'

Description

Chaos flares are a rare, semi-natural phenoma with unknown causes. Although poorly understood, sufficiently motivated mages are able to encourage these flares to form. When a chaos flare manifests, it takes the form of a single point of bright octarine light. As long as the chaos flare exists, it will periodically change the form of all Adventurers who are already shapeshifted. When thrown into flux, morphomantic shapeshifting magic will reassert itself so frequently that most people will fail to notice these changes, as they kaleidoscope through realities.

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