Synopsis
cast sanctuary [<target>]
Description
Like the structure which provides protection from the elements, a clergymember's first responsibility is to protect the integrity and safety of their community from evil. The provision of sanctuary is to provide the beneficiary with respite from their most immediate problems. The beneficiaries can use the time and space provided to marshal their strength to defeat the evil that plagues them, and receive healing kinship from the rest of the community. As long as an individual benefits from sanctuary, the damage they receive from the 'kill' spell is halved.
See also
- kill - wizards can make a face at someone so nasty that they die
- sanctify - abjures evil from the caster's area
- fire invocation - reduces damage done to the caster
- look - look in a direction, or at or in an object, or at a creature
- repulsion - protects the caster from short-range damage
- deceleration sphere - slows the speed of incoming attacks and projectiles
- last stand - paladins reduce incoming melee damage by 2/3 when critically injured
- ghryzhrymydyon's blessing - negates the spell point drain of sanctuary.