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SANCTIFY

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Spell details

  • Sanctomancy spell (65% complexity)
  • (No Specific Target) target, 4 second cast time
  • Classes granted this spell: Paladin
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Costs 3.0 practices per percent learned.
  • Tags: Combat-utility
  • Spell Points Required: 150
  • Default affect duration: 6 + 1/15 caster levels [For you: 32 minutes] [Max: 32 minutes
  • Consumes 1 a plain ankh when cast.
  • Skill Power: Every point of skill power correlates to a 1% chance of sanctification removing confusion.
  • This spell can be cast without a spellbook.
  • This spell produces an area affect.
  • Your alignment must be greater than or equal to 350 to use this skill.
  • 'sanctify' is available for practice from the shop: 'Elemental Magics Training - Mount Vesuvius'.
  • 'sanctify' is available for practice from the shop: 'the paladin emeritus - Atlantis'.

Name

sanctify — abjures evil from the caster's area

Synopsis

sanctify

Description

This spell calls upon the caster's goodness and cleanses the area of evil thoughts and images, thus rendering it clean in the eyes of the Powers. Such sanctification has the increased regenerative affects for spell points, hit points, and stamina. It also will remove curses and certain other evil spells, if the level that the sanctify spell was cast is greater than the malevolent magic.

The effects of sanctification will, of course, only work on people in the sanctified area who are not possessed of an evil alignment.

Sanctification cannot be performed in an area that has seen recent battles, or in an area where fighting is currently taking place. Starting a fight in a sanctified area will immediately dispel the effect.

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