Synopsis
cast 'necromancers guile'
Description
This spell exerts its necromantic attraction on many facets of a spellcaster's library. So long as an adventurer is affected by necromancers guile, these spells will be modified in subtle and occasionally powerful ways.
The corpses animated by reanimation, mass animate dead and animate will deal additional damage and survive longer in combat. The stamina gobbled by energy drain is increased by 20%. The protection provided by shadow armor is boosted. The number of potential victims hit by a necrotic explosion is increased. The bonus damage dealt by shocking and frosty weapons' special attributes firing is doubled.
See also
- recurrent reanimation - a powerful spell that causes the recently-dead to live again
- animate dead - raises corpses as zombies
- reanimate - brings a number of corpses back to 'life'
- mass animate dead - causes corpses within the entire area to rise
- energy drain - saps life force from an enemy
- shadow armor - creates a protective shell of shadow around the caster
- necrotic explosion - instantly blow up all corpses in the room
- necrotic bomb - turns all corpses in the room into ticking time bombs
- weapon attributes - a list of special attributes a weapon can possess and what they do