Skip to content
  • 42 adventurers online
  • 10:20 pm, Oct 2, 1518 · Night · Heading toward midnight Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

RECURRENT REANIMATION

Official in-game help from

help 1990

Spell details

  • Necromancy spell (100% complexity)
  • (No Specific Target) target, 5 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Tags: Combat-utility, Summon, Spectacular
  • Spell Points Required: 1000
  • Default affect duration: 250 + 1/0 caster levels [For you: 185 minutes
  • Consumes 20 astral reagents when cast.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • This spell cannot be scribed.
  • This spell cannot be counterspelled.

Name

recurrent reanimation — a powerful spell that causes the recently-dead to live again

Synopsis

cast 'recurrent reanimation' [<duration in seconds>]

Description

Like the animate dead spell, with this spell the caster temporarily causes recently-dead creatures to come back to life shortly after being slain. This spell doesn't just work on the current room, however - it affects everything within the current area or zone.

An unstable necrotic energy vortex is created over the area that seeks out and reanimates the recently-dead, turning them into aggressive zombies.

To cast and maintain this spell for any duration of time, great power is required, hence the large astral reagent requirement.

Top
Alyria Online