Synopsis
play E E E E G A G
Description
It takes two to fight, to tango, and evidently, to cacophonize. When two or more bards play a cacophonous song simultaneously, the result is one more- powerful song that is so dissonant and loud as to damage the target for whom the song is played.
The more bards that pitch in to the ruckus, the more damaging the final result will be. A cacophony is played in concert and when the lead instrumentalist ends his discord, all other performers will cease playing. Damage is increased by luck and sonic-spell-prcnt, and decreased by sonic-prcnt.
See also
- tremolo - creates a loud, staccato burst of notes, dealing sonic damage
- convocation - initiates a healing spell bolstered by a formation
- rime of the glacierbreaker - cooperative song that grants the form elemental damage and its player damage against evil
- life evocation - initiates a group effort to instantly mature a moon oak tree
- here come the gallant militants - cooperative song that causes the target to take more damage from the player's race
- musical instruments - different choices with which bards can ply their trade