Skip to content
  • 42 adventurers online
  • 10:20 pm, Oct 2, 1518 · Night · Heading toward midnight Alyrian time
  • 105% Base spell regen
  • Rune and Maldra Worldgates

Hlegmal's Tavern in the ticker is the latest imported kill — not who is on stage now. Details

Updated when gossip is imported, not a live feed.

Welcome to Alyria Online — fan guides and archive for Materia Magica

GATEJACK

Official in-game help from

help 2269

Spell details

  • Astromancy spell (79% complexity)
  • Character (Self) target, 5 second cast time
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races benefiting from this spell: (No player races)
  • Tags: Utility, Transport, Spectacular
  • Spell Points Required: 176
  • Consumes 2 astral reagents when cast.
  • This spell involves a verbal component.
  • This spell involves a somatic component.
  • This spell requires its caster be able to recall.
  • This spell cannot be used while panicked.

Name

gatejack — attaches the caster to the energies connecting worldgates and nexuses

Synopsis

cast gatejack

Description

Gatejacking has long been used by students of the arcane to get around alyria cheaply, without requiring the coordination or study that nexuses involve. To gatejack is to tap into the connections between nexuses or worldgates, latch onto them and ride them to a random endpoint. The end result is frequently similar to that of gate travel, as worldgates are always open, but this spell does not differentiate between gate types.

A random open gate is chosen from among the gates open on the caster's plane, and when the spell completes, they are instantly teleported to that room.

Top
Alyria Online