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  • 105% Base spell regen
  • Rune and Maldra Worldgates

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HALLUCINATIONS

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Spell details

  • Psychemancy spell (95% complexity)
  • Character (Offensive) target, 4 second cast time
  • Cooldown: 900 seconds (2 uses triggers)
  • Classes granted this spell: (No player classes)
  • Races granted this spell: (No player races)
  • Races afflicted by this spell: (No player races)
  • Tags: Debuff
  • Stamina Required: 205
  • When you hallucinations, you will apply -6 sanity for 8 minutes
  • Checks against none, none, saving-paralysis.
  • Has a default saves modifier of 12.
  • Consumes 2 runestone reagents, 1 one of those pills when cast.
  • This spell cannot be used on oneself.

Name

hallucinations — lose the ability to differentiate between faces

Synopsis

cast 'hallucinations' [<victim>]

Description

Hallucinations can manifest themselves in a variety of ways, but one of the most common is perceiving things which are not present, or perceiving things that are present as other things. The mind perceives less than it thinks it does, and invents the remainder out of whole cloth- and while hallucinating, that which it invents can be truly bizarre. Those who are afflicted by hallucinations can have a difficult time perceiving who is around them, and may confuse some people in their vicinities for one another.

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